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The
key difficulty in running a heads-up tournament is the unknown
number of players that may or may not show up to your
game. Unless you have a real simple lock-solid 4 or 8 people anything
else gets tricky. When setting up a 16/32/64 player field its just too
easy for something unexpected to come up and you're short a
player or two. Unless you award opening round byes
to some players (which kind of sucks) you've got a mess.
The
LPC Heads-Up structure allows for any even number of
players to play in a heads-up tourney.
(You
do need an even number of people; there's just no way around
that unless you use byes.)
In
short---all players compete in three 45 minute heads-up rounds
against 3 different opponents. Everyone starts each new
match with the same number of chips as everyone else, so each
individual round is even at the beginning. You keep a running total of
all the chips you have won or lost at the end of match, earning a bonus
in any round when you busted your opponent. After all three rounds the
8 players who accumulated the most chips during their matches move to a standard 8-man single elimination bracket
until you have your over-all winner. Read below for full
details on how everything works.
.
Opening Qualifying Rounds:
* Each player will compete in three 45 minute heads-up
rounds against 3 different opponents.
* Everyone will start fresh with $2000 in chips at the
beginning of every round, even if they busted out in a previous
match.
* The blinds for these opening rounds will last 15 minutes
each: $10/$20, $30/60 and $50/$100
* At the end of each match you total up your remaining
chips and that total is recorded.
* If you bust out your opponent in that match you will
receive credit for 5,000 chips; 4,000 for winning all the chips
that were in play, and 1,000 more as a bonus.
* If you end up busting out
in a round you receive a count of zero, but you are still able to play in
any remaining opening rounds.
* At the end of the 3 qualifying rounds the 8 players who
accumulated the most chips will move to the Final 8; everyone else is done.
* If you have a large field of players (say 40 or more)
you can easily make the Top 16 players qualify for the Final
Rounds.
Final 8
Single-Elimination Rounds:
* The Final 8 will play 3 more rounds in a standard
heads-up single
elimination style tournament until just 1 player remains.
* Once we reach the Final 8, there is no set time
limit. You play until someone busts.
* The blinds for the last 3 matches are still 15 minutes
each and the same as
the preliminary rounds for the first 3 levels, then
go:
................$100/$200, $150/$200, $200/$400, $300/$600 and $500/$1000
(if needed)
* Players will be seeded 1 thru 8 based on their total
opening round chip totals. The first elimination round matches
will then be:
................1st
vs. 8th, 2nd vs. 7th, 3rd vs. 6th and 4th vs. 5th
* The highest seeded player who wins will match up against
the lowest seeded winner for the 2nd elimination round; the
other two players will make up the second semi-final game.
* The two semi-final winners obviously play for 1st and
2nd. The two losers can play for 3rd and 4th if needed for
prize money.
Awarding Points in League
Formats:
* For a tournament run in a league setting where points are
awarded each game here is how we will give them out:
..........--
1st and 2nd place are simply awarded 1st and 2nd place points
for that game.
..........--
3rd and 4th should be decided by the 2 semi-final round losers
playing out one more "consolation" match.
..........--
5th thru 8th place (the quarterfinal round losers) are ranked by
their opening 3 round scores; highest is 5th, lowest is 8th.
..........--
9th on-down are ranked by their total accumulated chips in the 3 opening
matches. This makes EVERY round important, even if you
busted in rounds 1 & 2. A solid round 3 can make a
huge difference in where you finish for the week.
If
you have any questions or suggestions, either email me at andrew@lansingpoker.com
or
CLICK
HERE to
leave a post in our message forum.
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